User-centered design is a problem solving process that requires creators of a product to analyze and figure out how the users would use said product. It also helps the creators see if their hunch about the users behavior during real-world tests.
Graphical User Interface- This Interface includes the elements of windows, icons, menus, buttons, and scrolling bars which are used in video game screens, DVD menus, ATM's, etc. It's pretty much used in everything.
Touch Interface- This Interface is used as both an input and output device which allows you navigate on the screen of said device by touch on various electronic devices such as the popular gaming device developed by Nintendo called the 3DS or various apple products like the iPhone.
Voice Interface- Voice Interface allows you control a device with the most commonly used of the five human senses which is sound. You speak and the interface makes the device do your bidding.
Augmented Reality (AR)- AR uses the electronics' graphics, Global Positioning System, text, and etc. to help the user to see the world differently.
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